Featured Projects
Timeline: May 2025 - August 2025
Genre: Sports-action
Skills: Content Design, Visual Scripting
My Contributions
- Shipped 10 Challenges for Season 1
- Prototyped a new Challenge criteria
Timeline: May 2023 - May 2024
Genre: Stealth-horror
Skills: Unity, AI Design, Behavior Trees
My Contributions
- Designed 3 enemies and 5+ behaviors
- Led development of AI testing tools
Timeline: April 2023
Genre: Rhythm, platform fighter
Skills: Unity, C#, Combat Design
My Contributions
- Engineered movement + dodge system
- Designed 6 attacks
About Me

Hi there! I'm a senior at the University of Southern California in the Game Design BFA program. My main game development specialties lie within technical design and content design, especially in Unreal Engine.
I've worked as a Game Design Intern at Full Circle Studio, shipping Challenges for Season 1 of skate. I've also created and iterated on combat systems for action games and fighting games, as well as building enemy behaviors and level content for stealth games.
Outside of these interests, I'm also a huge fan of watching horror movies, playing tennis, and cooking. Feel free to reach out at any time -- I'd love to meet you!
Contact
LinkedIn: https://www.linkedin.com/in/vikram-gonuguntla/
Email: vgonugun@gmail.com


