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Featured Projects

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Timeline: May 2025 - August 2025

Genre: Sports-action

Skills: Content Design, Visual Scripting

My Contributions

- Shipped 10 Challenges for Season 1

- Prototyped a new Challenge criteria

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Timeline: May 2023 - May 2024

Genre: Stealth-horror

Skills: Unity, AI Design, Behavior Trees

My Contributions

- Designed 3 enemies and 5+ behaviors

- Led development of AI testing tools

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Timeline: April 2023

Genre: Rhythm, platform fighter

Skills: Unity, C#, Combat Design

My Contributions

- Engineered movement + dodge system

- Designed 6 attacks

About Me

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Hi there! I'm a senior at the University of Southern California in the Game Design BFA program. My main game development specialties lie within technical design and content design, especially in Unreal Engine.

 

I've worked as a Game Design Intern at Full Circle Studio, shipping Challenges for Season 1 of skate.  I've also created and iterated on combat systems for action games and fighting games, as well as building enemy behaviors and level content for stealth games.

 

Outside of these interests, I'm also a huge fan of watching horror movies, playing tennis, and cooking. Feel free to reach out at any time -- I'd love to meet you!

Contact

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